Remnant 2: Best Rings, Ranked
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Remnant 2: Best Rings, Ranked

Jun 23, 2023

Let's be honest, the amount of Rings available in Remnant 2 is absurdly high. So, to narrow things down, here's the ranked order of the best ones.

There are easily over a hundred different rings for players to collect in their Remnant 2 adventures, which is somehow an even bigger catalog of jewelry than the first game, Remnant: From the Ashes offered.

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It turns out that taking set bonuses off of Armor in Remnant 2 and adding two more ring slots in exchange may have led the developers at Gunfire Games to go a bit overboard with the sheer number of rings they created to compensate for the changes. Still, among all these options there are plenty that manage to separate themselves from all the other Rings, so let's go over the ones that players seem to be enjoying the most.

Ring Name

Ring Effect

Anastasija's Inspiration

Gain Haste for 10s when healing effects are active.

First up is a ring that's deceptively useful. At first glance, the effects of Anastasija's Inspiration might seem very situational, but players don't realize that this effect is also triggered by Health Regeneration. That's right, Health Regen counts as 'Healing', even if the player's HP is currently at max, meaning it's very easy to keep this ring's effect active 100 percent of the time. And, since Haste has such a great effect, this ring is always an easy suggestion for friends to use.

Ring Name

Ring Effect

Band Band

Increases Health and Movement Speed when downed by 100 percent. Also increases Revive Speed (both receiving and giving) by 35 percent.

While getting this next ring is pretty overly complicated to do, especially in public lobbies (since the game has no voice/text chat), its effect is well worth all that effort. With the Band Band ring equipped, getting an ally Revive off a mid-boss fight is a lot more reliable. And, these effects stack with other revive-based effects such as Revivalist or Captain's Insignia, meaning a party of three built around this concept can brute force their way through a boss fight just constantly reviving each other through the difficult moments.

Ring Name

Ring Effect

Bisected Ring

The player takes 25 percent more damage from all sources but gets infinite Stamina in exchange.

Worn Admiral's Ring

The player takes double damage from all sources, but outgoing damage increases by 10 percent.

There's a very specific reason this entry is a two-in-one, and it's because both of these rings are great (and not so great) for the same reasons. Both of these rings are examples of high risk, high reward, as they grant some 'overpowered effect', but at the cost of a pretty serious debuff.

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So, when used by a pro player who can dodge every attack with ease, these rings are the best in the game, but on every other player, these rings are nothing more than a hindrance.

Ring Name

Ring Effect

Sagestone

Increases all earned EXP by 10 percent.

With the new Archetype/Class system Remnant 2 introduced, a lot of completionists' time in this game is going to be dedicated to grinding out levels for Archetypes. To get the best Relic Fragments to drop, players need to get their Total Archetype Level to at least around 90, which means getting 9 of the 11 different Archetypes to the max level (AKA level 10). Doing this grind without Mudtooth's Elixir is already tough, but as long as players at least have the Sagestone ring, this process isn't all that bad.

Ring Name

Ring Effect

Devoured Loop

All incoming damage to the player increases by 10 percent. But, in exchange, Critical Hits have a 1 percent chance, on-hit, to reset Skill Cooldowns. At max occurs once every 10 seconds.

Funnily enough, by the time players actually unlock this ring, they'll likely be just about done playing Remnant 2, at least for the moment. To get the Devoured Loop, players need to beat the entirety of the game on the Apocalypse difficulty, which is by no means a small feat.

Still, once they have the Devoured Loop, it's a hugely beneficial ring, especially on specific builds like the Havoc Form build for Archon. It's just a bit of a shame that so many players are going to unlock this thing after feeling like they've already done everything they wanted to do in the game.

Ring Name

Ring Effect

Burden of the Divine

Incoming damage is reduced by 10 percent and 50 percent of all healing (including Health Regen) is applied to allies

There are a good number of rings on here that are really only beneficial in co-op/multiplayer, as Remnant 2 is a game that was obviously designed with multiplayer in mind.

That said, the Burden of the Divine ring is impressive even in single-player, at least on a couple of very specific builds. While the description may not make it sound like it, the self-healing that's shared with this ring also applies to Summons such as the Handler Dog, the Engineer Turret, the Summoner's...Summons, or the variety of other allies that come from Weapon Mods like Rootlash or Space Crabs. So, on a summon build, a pure health-regen build, or a build focused around the Sorrow Hand Gun, this Ring has a massive impact.

Ring Name

Ring Effect

Bright Steel Ring

Gives the player the lightest Dodge Roll regardless of their current Encumbrance.

Let's just say that without this next ring, there would barely be anyone at all using either the Leto Set or the Leto Mk II Set, as they're just too heavy to wear otherwise.

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However, with the Bright Steel Ring equipped, players can wear both of Leto's absurdly defense-heavy armor sets and still dodge enemy attacks just fine, albeit while also using a lot more stamina per dodge. Not only that, but this ring also helps a lot for players who really prefer the lightest roll, but want to wear an armor set for cosmetic reasons that puts them just barely into the 'Heavy' or 'Medium' category.

Ring Name

Ring Effect

Black Cat Band

Instead of dying when the player's health reaches 0, it drops to 1 HP instead and gives the player a 25 percent Movement Speed buff for 10 seconds. This effect has a 2-minute cooldown.

Out of all the rings on here, this one probably needs the least amount of explanation, as a ring that stops a player from dying once every two minutes is of course going to be highly sought after. Plus, Reggie offers this ring in his shop so incredibly early in the game, which allows players to go through the majority of a run with two lives per attempt (or more) instead of one if they're playing as Challenger or as Handler. And, this isn't even taking into account other unique death-defying items/consumables such as the Thaen Fruits the Traveler can pick from a certain tree back in Ward 13.

Ring Name

Ring Effect

Feastmaster's Signet

Increases the amount of Concoctions the player can have active by 1.

This next ring is on here primarily because, by taking up only a single ring slot, it can reproduce the level 1-5 Prime Perk effect of the Alchemist Archetype, and can even stack on top of that beneficial effect as well, granting players the ability to have up to 5 Concoctions active all at once (if the Alchemist Archetype is at max level). It should go without saying that being able to have two Concoctions active at once is a huge buff.

Ring Name

Ring Effect

Stone of Malevolence

Generate 15 percent additional Mod Power with Elemental damage.

And for the final ring, let's talk about the one that the developers over at Gunfire Games are likely going to have to nerf another couple of times to really bring it down to a balanced level, the Stone of Malevolence. To briefly summarize why, it basically allows players to use any of the multitude of methods of dealing Elemental Damage in Remnant 2 to essentially generate nigh-infinite amounts of Mod Power.

Anyone who has seen a player/build where some guy in the Red Prince's Crown is firing off multiple Firestorms in a shockingly small span of time is seeing the Stone of Malevolence hard at work, as this ring can absolutely break the balancing of Remnant 2 if used alongside certain Weapon Mods.

Remnant 2 is available on PlayStation 5, Xbox Series X/S, and PC.

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